Name | Type | Cat. | Power | Acc. | PP | Effect | Prob(%) |
---|---|---|---|---|---|---|---|
Body Slam | 85 | 100 | 15 | No description for gen 1-3 moves | 30% | ||
Doubleironbash | 60 | 100 | 5 | The user centers its hex nut and strikes twice with its arms. It may cause flinching. | 30% | ||
Dragon Rush | 100 | 75 | 10 | A tackle exhibiting devastating menace. This may also make the target flinch. | 30% | ||
Flying Press | 100 | 95 | 10 | The user dives down onto the target from the sky. This move is both Fighting and Flying type. | — | ||
Heat Crash | — | 100 | 10 | The user slams down with fire. The more the user outweighs the foe, the greater the damage. | — | ||
Heavy Slam | — | 100 | 10 | The user slams into the target. The greater the weight difference, the greater the damage. | — | ||
Steamroller | 65 | 100 | 20 | The user crushes the foe with its body. It may also make the foe flinch. | — | ||
Stomp | 65 | 100 | 20 | No description for gen 1-3 moves | 30% |