| Name
|
Type
|
Cat. |
Power
|
Acc.
|
PP |
Effect |
Prob(%) |
| Assist
|
|
|
— |
— |
20 |
No description for gen 1-3 moves |
— |
| Beak Blast
|
|
|
100 |
100 |
15 |
The user heats up its beak, and attacks the target. Making contact while heating up causes a burn. |
— |
| Belch
|
|
|
120 |
90 |
10 |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this. |
— |
| Bide
|
|
|
— |
— |
10 |
No description for gen 1-3 moves |
— |
| Bounce
|
|
|
85 |
85 |
5 |
No description for gen 1-3 moves |
30% |
| Copycat
|
|
|
— |
— |
20 |
The user mimics the last move used. Fails if no move has been used yet. |
— |
| Dig
|
|
|
80 |
100 |
10 |
No description for gen 1-3 moves |
— |
| Dive
|
|
|
80 |
100 |
10 |
No description for gen 1-3 moves |
— |
| Fly
|
|
|
90 |
95 |
15 |
No description for gen 1-3 moves |
— |
| Focus Punch
|
|
|
150 |
100 |
20 |
No description for gen 1-3 moves |
— |
| Freeze Shock
|
|
|
140 |
90 |
5 |
A two-turn attack that hits the foe with electrically charged ice. It may paralyze the foe. |
30% |
| Geomancy
|
|
|
— |
— |
10 |
The user's Sp. Atk, Sp. Def, and Speed rise sharply on the second turn. |
— |
| GraveOfFire
|
|
|
140 |
95 |
5 |
A two-turn attack that surrounds the foe in a cemetery of fire. May burn the foe (50%). |
50% |
| Ice Burn
|
|
|
140 |
90 |
5 |
A two-turn attack that surrounds the foe with ultracold, freezing wind. It may burn the foe. |
30% |
| Me First
|
|
|
— |
— |
20 |
The user tries to cut ahead of the target to steal and use its intended move with more power. |
— |
| Meteor Beam
|
|
|
120 |
90 |
10 |
In this two-turn move, the user gathers space power and increases Sp. Atk. |
— |
| Metronome
|
|
|
— |
— |
10 |
No description for gen 1-3 moves |
— |
| Mimic
|
|
|
— |
— |
10 |
No description for gen 1-3 moves |
— |
| Mirror Move
|
|
|
— |
— |
20 |
No description for gen 1-3 moves |
— |
| PhantomForce
|
|
|
90 |
100 |
10 |
The user vanishes, then strikes on the next turn, hitting even protected foes. |
— |
| Razor Wind
|
|
|
80 |
100 |
10 |
A two-turn moves that raises speed on the 1st turn and hits on the 2nd turn with an increased crit rate. |
— |
| SeaStealth A
|
|
|
130 |
100 |
10 |
With Sea Stealth Atk, the user hides underwater on the 1st turn and attacks on the 2nd. Fails if Umi is not active. |
— |
| Shadow Force
|
|
|
120 |
100 |
5 |
The user vanishes, then strikes on the next turn, hitting even protected foes. |
— |
| Shell Trap
|
|
|
150 |
100 |
5 |
The user sets a shell trap. If the user is hit by a physical move, the trap will explode. |
— |
| Sketch
|
|
|
— |
— |
1 |
No description for gen 1-3 moves |
— |
| Skull Bash
|
|
|
130 |
100 |
10 |
No description for gen 1-3 moves |
— |
| Sky Attack
|
|
|
140 |
90 |
5 |
No description for gen 1-3 moves |
30% |
| Sky Drop
|
|
|
60 |
100 |
10 |
It takes the enemy into the sky, where it can't attack. It is dropped next turn. |
— |
| Sleep Talk
|
|
|
— |
— |
10 |
No description for gen 1-3 moves |
— |
| Solar Beam
|
|
|
120 |
100 |
10 |
No description for gen 1-3 moves |
— |
| Solar Blade
|
|
|
125 |
100 |
10 |
In this two-turn move, the user gathers light and fills a blade with light's energy to attack. |
— |
| Uproar
|
|
|
90 |
100 |
10 |
No description for gen 1-3 moves |
100% |